(Updated for Swift 3) As we already know, Swift is Apple’s next generation programing language and it is a replacement for Objective C. After its introduction at Apple’s WWDC 2014, developers started to learn and explore the new language. However we all know that changing a programming language needs serious effort and it will take time to […]
New update 2.3
Hello again, this update mostly includes bug fixes that our customers reported. Have fun with a more stable and more powerful version of VideoKit 😉 Below is the release notes of version 2.3, Version: 2.3 – Release Date: May 2015 • Added disableInnerBuffer setting to have more control on the management of buffers (useful feature […]
New update 2.2
Hello again, We worked hard and as a result, a new update is ready in a short time, this update mostly includes bug fixes that our customers reported. Have fun with a more stable and more powerful version of VideoKit 😉 Below is the release notes of version 2.2, Version: 2.2 – Release Date: December […]
New update 2.1
Hello, a new update is released, please find release note below, Version: 2.1 – Release Date: October 14 • Recording functionality is added (No transcoding, record as it is) (dev licenses or upper licenses holders can access these feature) • Player UI is updated for iOS 7 and above (iOS 6 UI is already supported) […]
New update 2.0
Hello, a new update is released, please find release note below, Version: 2.0 – Release Date: August 14 • Added support for secure streams with openSSL (now https, rtmps, rtmpe, rtmpte, rtmpte & tls protocols are supported) • Added new feature: VideoKit shows the first picture immediately without waiting to fetch all frames to start […]
Upcoming 2.0 & 2.1 versions with new prices!
Hello everyone, This is a new blog post about upcoming updates for iOS VideoKit framework, this post does not include any technical information but, it mentions about our roadmaps and informing about upcoming price changes We have been working hard on new upcoming updates for months, and We will release 2.0 version at the end […]
Playing RTMP streams with ffplay & iOS VideoKit
Hello developers, This is a new blog post about playing RTMP streams with ffplay & VideoKit. We will show you how to set the parameters of RTMP stream with ffplay and our framework VideoKit using VKDECODER_OPT_KEY_PASS_THROUGH decoder option which newly added in version 1.10 Before start, please note that We tested our RTMP links with […]
New update 1.11
Hello, a new update is released, please find release note below, Version: 1.11 – Release Date: 02/20/2014 • VideoKit crashes when try reaching not thread safe ffmpeg methods by multiple players at the same time, FIXED
New update 1.10
Hello, a new update is released, please find release note below, Version: 1.10 – Release Date: 01/31/2014 • RTP protocol is supported • Color formats other than YUV are supported (like RGB, BGR …) • Animated GIF files are supported with full transparency • New decoder parameter, which is VKDECODER_OPT_KEY_PASS_THROUGH, is added to support passing […]
Minimizing the latency in realtime communication
Hello developers, This is a new blog post about minimizing the latency in realtime video communication, If you also want to learn about how to speed up the player startup duration, please see our previous post (Minimizing the initial delay) In audio/video communication, the latency should be as low as it can, in our previous […]