New update 2.1

Hello, a new update is released, please find release note below, Version: 2.1 – Release Date: October 14 • Recording functionality is added (No transcoding, record as it is) (dev licenses or upper licenses holders can access these feature) • Player UI is updated for iOS 7 and above (iOS 6 UI is already supported) […]

New update 2.0

Hello, a new update is released, please find release note below, Version: 2.0 – Release Date: August 14 • Added support for secure streams with openSSL (now https, rtmps, rtmpe, rtmpte, rtmpte & tls protocols are supported) • Added new feature: VideoKit shows the first picture immediately without waiting to fetch all frames to start […]

Upcoming 2.0 & 2.1 versions with new prices!

Hello everyone, This is a new blog post about upcoming updates for iOS VideoKit framework, this post does not include any technical information but, it mentions about our roadmaps and informing about upcoming price changes We have been working hard on new upcoming updates for months, and We will release 2.0 version at the end […]

Playing RTMP streams with ffplay & iOS VideoKit

Hello developers, This is a new blog post about playing RTMP streams with ffplay & VideoKit. We will show you how to set the parameters of RTMP stream with ffplay and our framework VideoKit using VKDECODER_OPT_KEY_PASS_THROUGH decoder option which newly added in version 1.10 Before start, please note that We tested our RTMP links with […]

New update 1.11

Hello, a new update is released, please find release note below, Version: 1.11 – Release Date: 02/20/2014 • VideoKit crashes when try reaching not thread safe ffmpeg methods by multiple players at the same time, FIXED

New update 1.10

Hello, a new update is released, please find release note below, Version: 1.10 – Release Date: 01/31/2014 • RTP protocol is supported • Color formats other than YUV are supported (like RGB, BGR …) • Animated GIF files are supported with full transparency • New decoder parameter, which is VKDECODER_OPT_KEY_PASS_THROUGH, is added to support passing […]

Minimizing the latency in realtime communication

Hello developers, This is a new blog post about minimizing the latency in realtime video communication, If you also want to learn about how to speed up the player startup duration, please see our previous post (Minimizing the initial delay) In audio/video communication, the latency should be as low as it can, in our previous […]

Minimizing the initial delay

Hello developers, This is a new blog post about minimizing the initial delay in VideoKit. As known VideoKit uses ffmpeg library under the hood, We will focus on some options of ffmpeg. The initial latency can not be remarkable when try to play a local file, but if the We are streaming from a remote […]

New update 1.02

Hello, a minor update again, please find release note below, Version: 1.02 – Release Date: 01/05/2014 • Removed unnecessary header files

New update 1.01

Hello everyone, This is a minor update, only a few of bug fixes are included… Version: 1.01 – Release Date: 12/10/2013 • VideoKit crashes on iOS 5.x devices on runtime, FIXED • Removed Right Swipe Gesture recognizer which is unused • Detecting file stream algorithm is broken, FIXED