Playing RTSP streams with iOS VideoKit As we all know iOS SDK does not support playing RTSP streams natively. But if you want to play RTSP streams in your applications, you can use iOS VideoKit for doing that. It’s as easy as adding a few lines of code to play RTSP streams using iOS VideoKit. […]
Tag Archives: ffmpeg
Playing RTMP streams with ffplay & iOS VideoKit
Hello developers, This is a new blog post about playing RTMP streams with ffplay & VideoKit. We will show you how to set the parameters of RTMP stream with ffplay and our framework VideoKit using VKDECODER_OPT_KEY_PASS_THROUGH decoder option which newly added in version 1.10 Before start, please note that We tested our RTMP links with […]
Minimizing the latency in realtime communication
Hello developers, This is a new blog post about minimizing the latency in realtime video communication, If you also want to learn about how to speed up the player startup duration, please see our previous post (Minimizing the initial delay) In audio/video communication, the latency should be as low as it can, in our previous […]
Minimizing the initial delay
Hello developers, This is a new blog post about minimizing the initial delay in VideoKit. As known VideoKit uses ffmpeg library under the hood, We will focus on some options of ffmpeg. The initial latency can not be remarkable when try to play a local file, but if the We are streaming from a remote […]